This is the complete list of members for Claudette::CollisionModel3D, including all inherited members.
addTriangle(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3) | Claudette::CollisionModel3D | |
addTriangle(const float v1[3], const float v2[3], const float v3[3]) | Claudette::CollisionModel3D | |
CollisionModel3D(ModelType type=StaticModel) | Claudette::CollisionModel3D | |
DynamicModel enum value | Claudette::CollisionModel3D | |
finalize() | Claudette::CollisionModel3D | |
modelCollision(ModelCollisionTest *test, int maxProcessingTime=0) const | Claudette::CollisionModel3D | |
ModelType enum name | Claudette::CollisionModel3D | |
rayCollision(RayCollisionTest *test) const | Claudette::CollisionModel3D | |
setTransform(const float m[16]) | Claudette::CollisionModel3D | |
setTriangleCount(std::size_t count) | Claudette::CollisionModel3D | |
sphereCollision(SphereCollisionTest *test) const | Claudette::CollisionModel3D | |
StaticModel enum value | Claudette::CollisionModel3D | |
~CollisionModel3D() | Claudette::CollisionModel3D |