v0.1.0
Fast, portable C library for geometry input/output
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Data Fields
gmio_stl_mesh_creator Struct Reference

Provides an interface for the creation of the underlying(hidden) user mesh. More...

Data Fields

void * cookie
 Opaque pointer on the user mesh, passed as first argument to hook functions. More...
 
void(* func_begin_solid )(void *cookie, const struct gmio_stl_mesh_creator_infos *infos)
 Optional pointer on a function that handles declaration of a solid. More...
 
void(* func_add_triangle )(void *cookie, uint32_t tri_id, const struct gmio_stl_triangle *triangle)
 Pointer on a function that adds a triangle to the user mesh. More...
 
void(* func_end_solid )(void *cookie)
 Optional pointer on a function that finalizes creation of the user mesh. More...
 

Detailed Description

Provides an interface for the creation of the underlying(hidden) user mesh.

Examples:
/examples/occstl_read_file.cpp, /examples/occstl_redefine_mesh_creator.cpp, and /examples/stl_read_file.c.

Field Documentation

void* gmio_stl_mesh_creator::cookie

Opaque pointer on the user mesh, passed as first argument to hook functions.

Examples:
/examples/occstl_redefine_mesh_creator.cpp, /examples/stl_read_file.c, and /examples/stl_write_file.c.
void(* gmio_stl_mesh_creator::func_add_triangle)(void *cookie, uint32_t tri_id, const struct gmio_stl_triangle *triangle)

Pointer on a function that adds a triangle to the user mesh.

The argument triangle is the triangle to be added, note that struct gmio_stl_triangle::attribute_byte_count is meaningless for STL ascii.

The argument tri_id is the index of the mesh triangle

Examples:
/examples/occstl_redefine_mesh_creator.cpp, and /examples/stl_read_file.c.
void(* gmio_stl_mesh_creator::func_begin_solid)(void *cookie, const struct gmio_stl_mesh_creator_infos *infos)

Optional pointer on a function that handles declaration of a solid.

Examples:
/examples/occstl_redefine_mesh_creator.cpp, and /examples/stl_read_file.c.
void(* gmio_stl_mesh_creator::func_end_solid)(void *cookie)

Optional pointer on a function that finalizes creation of the user mesh.

The function is called at the end of the read process, ie. after all triangles have been added


The documentation for this struct was generated from the following file:
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